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// prompt-to-3D · no subscription

3D models without
the subscription.

Pay once and keep your files forever. Credits never expire, every download is yours, and a failed generation never costs you a credit.

No subscription Credits never expire Your files, forever Failed generations are free
See it in action ↓

No card required · packs from $5 · credits never expire

// prompt-to-3D generation

FORGE WORLDS FROM PLAIN WORDS.

Describe anything. Drop in a photo. Polymosa builds a textured, export-ready 3D model in seconds — and this entire page is rendered with one of them.

No card required · 200 free credits on sign-up

Scroll to begin
BlenderUnityUnreal EngineMayaZBrush3ds MaxGodotCinema 4DHoudiniSubstance Painter BlenderUnityUnreal EngineMayaZBrush3ds MaxGodotCinema 4DHoudiniSubstance Painter
// step 01 — generate

Type it.
Watch the
mesh appear.

Text or image in. Raw geometry out. Our TRELLIS v2 backbone reconstructs dense, watertight 3D from four AI-calibrated views — this is the knight's actual wireframe.

polymosa · generate
>
mode HDviews 4/4mesh watertighteta 12s
Text to 3D Image to 3D JPG PNG WEBP ≤20MB
// step 02 — texture

Clay to
battle-worn
as you scroll.

Keep scrolling — the knight is re-skinning in real time. Albedo, normal, roughness and metallic maps bake in a single pass at up to native 4K. Magic Brush repaints any region from a text prompt.

Clay0%PBR 4K
AlbedoNormalRoughnessMetallicMagic Brush
// the pipeline

One prompt. Eight stages.
Zero manual work.

Every generation runs the full production pipeline — reconstruction, mesh extraction, PBR bake, format packing — before you finish your coffee.

0sAverage generation
0Export formats
0KNative texture
0K+Models generated
01 Prompt or image02 Multi-view synthesis03 TRELLIS reconstruction04 Mesh extraction05 PBR texture bake06 Upscale + refine07 GLB FBX OBJ STL USD 3MF08 Live preview 01 Prompt or image02 Multi-view synthesis03 TRELLIS reconstruction04 Mesh extraction05 PBR texture bake06 Upscale + refine07 GLB FBX OBJ STL USD 3MF08 Live preview
// step 03 — take it apart

Every piece.
Separated.

Scroll and the knight comes apart — segmentation isolates armor, weapons and body into independent watertight meshes. Fill Parts closes every open edge automatically.

SEGIsolate clothing, weapons, accessories, limbs
FILLAuto-close each part to a watertight mesh
RETOPOReduce any part 500 to 50,000 faces, quads or tris
PRINTEvery piece independently 3D-printable
Scroll to reassemble
// step 04 — bring it to life
0+

motion presets on a
one-click skeleton.

Auto-rig drops a clean, weighted skeleton into any humanoid or creature model. Pick from the animation library and export rigged GLB, FBX or BVH.

runwalkcast_a_spellslashidlejumpdance_03front_kickswaggerdefeatcheersurf
// built for every discipline

One engine. Every workflow.

// community generations

Every model here started as a sentence.

// credits, not subscriptions

Buy once.
Create forever.

No monthly charge. No renewal. Buy a pack, spend it whenever — credits never expire. Every new account starts with 200 free.

Draft15 cr
Standard30 cr
High60 cr
Ultra 4K150 cr
Max native 4K300 cr
200
free credits on sign-up — no card required
$0
monthly fees, renewals or expiry — ever
$5
is all it takes to start — 1,500 credits, every quality tier
// the knight rests

Your turn
to forge.

200 free credits. No card, no waitlist — enough for 40 drafts or a handful of hero-quality exports.

// credits, not subscriptions

Fuel the forge.
Own it forever.

Pick a pack, own the credits forever. Every tool in the studio — generation, retopo, texturing, rigging — draws from the same balance.

Free
$0
200 credits on sign-up
  • No card required
  • Draft + Standard quality
  • GLB export
  • Try before you buy
Spark
$5
1,500 cr · $0.0033 / cr
  • All quality tiers
  • All 6 export formats
  • Private models
  • Credits never expire
Best value
Maker
$15
5,000 cr · $0.0030 / cr
  • Everything in Spark
  • Retopology + PBR tools
  • Magic Brush inpainting
  • Segmentation + Fill Parts
Studio
$40
15,000 cr · $0.0027 / cr
  • Everything in Maker
  • Auto-rig + 80 animations
  • Batch generation
  • Priority queue
Scale
$100
45,000 cr · $0.0022 / cr
  • Everything in Studio
  • Native 4K texture output
  • API access + bulk export
  • Best per-credit rate
// auto-refill

Never run dry mid-project.

When your balance dips below your threshold, we top it up automatically — you pick the amount ($5–$50), you pick the trigger, and you can switch it off anytime. No interrupted renders, no dead batch queues.

A standard model runs ~25 credits; a native-4K hero ~300. Packs work out to well under a dime per standard model — and credits never expire.

Generate Model

Batch Pro Generate multiple models at once
Privacy Public / private model
Advanced options
Batch generate (2–10 prompts)

Each model uses the quality tier selected above and is charged normally. Two run at a time.

Generate a model or select one from Assets.
Drag to orbit · pinch or scroll to zoom · double-tap to reset.
Upload 3D Model GLB · OBJ · STL · PLY ≤ 150MB
Your models
// my assets

All Models

// account

Your account

Profile

API & DCC Bridge

Authenticate REST requests with Authorization: Bearer <token>. One call returns a GLB. Use this key in any DCC Bridge plugin. Keep it secret.

Quick start
curl https://polymosa.com/api/v1/generate \
  -H "Authorization: Bearer YOUR_KEY" \
  -d '{"prompt":"a wooden chest","options":{"quality":"draft"}}'
DCC Bridge plugins

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Never run dry mid-project. When your balance drops below your threshold, we automatically charge your saved card and add credits.

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